Length: 412 Pages
Publisher: Parvus Press
Release date: April 2, 2019
Synopsis: Jacob Green was just an average college student. But three months ago, he ran through the wrong door and found himself trapped in the city of Meridian – a literal necropolis, concealed from the modern world, made up of forgotten places and populated entirely by the dead.
As the only living, breathing resident, Jake has struggled to scrape out an existence while waiting for the Necropolis Police Department to decide his fate, and it’s not looking good. But when an unusual string of crimes hits the city, Jake’s overseer and tormentor, NPD Detective Marsh offers him a deal: Jake’s life in exchange for helping them solve the worst series of crimes in the necropolis’ history.
Someone, or some thing is killing the dead, and if Jake can’t figure out who’s responsible, he could be next.
Review copy provided in exchange for an honest review
I found the beginning of Necropolis PD wordy and it started a little slow for my taste. I wish it had gotten to the meat of the story sooner. Once it did, I really enjoyed the mystery. I found myself invested in the characters and rooting for Jake. Necropolis PD is filled Ghosts, vampires, the undead, and a few other beings that exist just beyond our world. Jake takes an unlucky turn while chasing someone who stole a purse. In the process, he finds a hidden door to the world of the undead. Doing the right thing didn’t end well for Jacob and now his ability to spot a lie is the only skill keeping him alive. Nathan Sumsion’s writing is very polished and made for an easy read. This being his debut novel, I was impressed with the cast of characters, the plot, and his ability to create a protagonist who isn’t the brightest bulb, but in the end, I found very likable. If Necropolis PD is an indicator of Nathan’s writing skills, I believe he will be an author to keep an eye on in the future.
Link to purchase Necropolis PD
Nathan Sumsion, biography
My name is Nathan Sumsion. I’ve been a professional video game designer since 1998. I’ve helped design several successful video games with companies that include KingsIsle Entertainment, Disney (Avalanche Software), Vicious Cycle, Crytek, Kodiak Interactive and Acclaim. I’m also an author.
I’m married and we have three great kids. I met my wife in Salt Lake City and we lived there off-and-on for six years, but we now call Round Rock, Texas our home. In between we’ve lived in Germany and North Carolina as well.
I grew up in Lincoln, Nebraska. I have many fond memories and great friends from my years there. Go Huskers!